What happens if i leave kicking forest
And of course one of the Digimon is facing the wrong way. I'm not sure why the number pad of a keyboard is a landscape decoration, but sure, why not. For some unknown reason, is pressed on the first one, and on the second. Upcoming puzzle involving those digits is imminent. Take note!
Don't tell me you can't recognize numbers, you can talk, dammit! Either way, we'll just take the only exit, the one I'm standing right in front of. Click for ambience! This is Wind Prairie. As the name might suggest, there's very little to do here, but the screen itself is wide and open. Anyway, new screen and new music usually means new encounters, and this one's no different.
That being said, since I've been pretty good about keeping my own SPD high, we're not gonna have a problem with them. Last update you were getting slammed by starter mobs. Because this place is pretty big, it's best to explore it all at once and hope you don't get lost. Good news is, though, this battery at least I think it's a battery makes for a nice landmark for 12 o'clock. Exploring counter-clockwise, there's this guy chilling out around 9 o'clock. Tamer Akiba: This is great! I feel lucky and happy!
All I need is to Digimon Battle now! So fight with me! Just a side note: most people with the Tamer title will eventually challenge us to a Digimon Battle. Sometimes it takes work, sometimes they'll jump at the chance, like Tamer Akiba here.
Is there a PvP-only server where you can be attacked randomly. This is embarrassing. Still, remember what I mentioned about the Tamer Digimon; this Tapirmon ate damage worth of Renamon's attack, and it barely cracked half its HP.
It can be a challenge, especially if I hadn't been keeping ahead of the difficulty curve because I knew stuff like this would pop out. At least it's an optional enemy. Moving on, there's another hole off by 8 o'clock, against the tree line A living hole for the dormant troll who Yeti thinks is a mole.
This rock at about And then a Veemon at the furthest east we can go on the screen. This Veemon wouldn't have spawned until you talk to Waitress Debbie after getting back that kid's Gabumon card. We'll be back later to deal with him, but I want to finish the loop first. There's a drop-down point here, around 4 o'clock.
And at about or so, there's a ramp up towards the cliff face. There's a few trees scattered along the walls here and there, but that's everything to do in the Wind Prairie. So let's go talk to the Veemon and get our Tree Boots, shall we? Go up the ramp, you puss. Veemon: Then what should we play? Kite: Woah, Veemon! I want the Tree Boots. Kite ain't got time for this shit, he's a busy kid.
Busy, yet he just plays this game all day. As opposed to the boots for kicking Digimon? You mean like what I've doing? Veemon: Yeah, sure, but only if you play with me! Kite: Sure thing!
What're we going to play?! Veemon: I'll go hide in the Kicking Forest, and you have to find me. If you can find me, I'll give you the Tree Boots! You lose if you leave the forest without finding me! And if you leave the Kicking Forest, I'm gonna go home to eat!
It's easier to fail this than you think, but I'll explain once we actually start the game. Eh, it's simple. Burn the whole forest down, watch him come out screaming, then say "Gotcha. I'm gonna find you! Veemon: Heh heh heh. It won't be that easy! Count to 10 and come to the forest! Veemon wanders off into the forest. Kite continues to be a gullible idiot.
It's a nice touch that he actually does count, though it's not the full 'the text appears a little at a time' joke. Was that too fast? Kite is briefly struck by crushing guilt and depression before shrugging it aside in the manner of year-olds everywhere. Kite: Oh, well! OK, let's go find him! It's harder to keep track of Digimon than a fucking full schoolyard of kids.
I am getting sick and tired of this ambience track. There's only so much bugs chirping that I can stand. Alright, so here's the deal. We get free reign to wander around and try to find Veemon.
There's still some encounters with some higher-level Digimon, but I'll cover the new ones when we officially come here. The only problem is, and the catch with the whole schtick, if we get too close to the edge of the screen, we leave.
Normally, we have to hit X to leave screens, but some utter jackass decided that it was a great idea to change up how literally every screen transition has changed in the one place where it matters.
And if you do accidentally leave the screen, know how Veemon said he was going to go eat dinner? That means you have to shlep all the way back to Asuka City and talk to Waitress Debbie again so that Veemon will reappear here. Brilliant job, game designers So, here's a little game for you all: Veemon is on this screen somewhere. Can you find him?
Found him yet? Take a look: there's two tiny bits of shadow behind the tree. Yeah, that's the only hint to where he actually is. Just run up and down the grove smashing X.
It's faster. Jackass Veemon. Scene fade, exit stage left. I very much dislike you right now. Which means I like him.
Go Veemon! Veemon: Here, take the Tree Boots! Kite: Cool! Thanks, Veemon. I got the Tree Boots! Veemon: Good for you! OK, I'm going home to eat! Let's play again sometime. So, the Tree Boots. Walk up to one of these palmtree-looking dealies and hit X.
There's a very satisfying 'thunk' sound effect that plays as we kick the tree, and then this radar pops up. It's kinda like an FOE monitor, for those who are familiar with the Etrian Odyssey series; for those readers that aren't, it's a proximity radar.
Purple like this means that there's no Digimon in nearby trees And now we're using Headbutt to find Pokemon in trees. You should have told me we were playing Silver version. Fuck yeah Silver version best version There's also a blue-ish color where there's a Digimon nearby, but not in the current grove of trees, or whatever.
It's not an exact science. Just go around kicking trees until you find something. Nine times out of ten you'll run into a Cardmon. These weird things have Cards spinning over their heads. They look like floating exclamation points. They're also pretty damn powerful - they give good EXP, and almost always drop a Booster Pack item for you the B series; the A series you get from beating Tamers in Card Battles when you beat them.
Still, for right now they're a little too strong to comfortably fight - and besides, I'm doing my level best to avoid the Card game anyway, so it's not like not fighting them will hurt my chances.
Translation: "I'm a little bitch, Giver. Or, in other words, a pole, a string, and a hook. Yeah, it's time to stroll back to Central Park and get ourselves a Fishing Pole. Yeah, the game screwed his name up.
They fixed it quickly, though. Tai Kong Wang: Of course, it's only a matter of opinion! Use this fishing pole I made, and you'll catch big fishes!. OK, here you go, boy! Kite: Huh?! Thanks, Pops! I got the Fishing Pole! Tai Kong Wang: Ho ho ho ho ho. Well, good luck. Your answer: Title: Text: You answer contain links, please input secret code from picture.
Unregistered 0. How do you find veemon in the kicking forest wheres veemon!!! Posted: mar 14, pm 0 Reply Subscribe Abuse. Where is veemon hiding at in kickingforest? Posted: may 26, am Best answer.
From the entrance at the left set of trees, go down Posted: may 26, am Best answer. Posted: aug 13, pm Best answer. Posted: dec 19, am Best answer. Don't have an account? Sign up for free! Where can I find veemon to get d kicking boots? Top Voted Answer. Go to west of central park and you'll meet him, he want a gabumon card first, then go to the inn and search near the girl for the card, give it to the kid, he'll tell you about veemon, them you have to go to the lamb shop and talk with the first guy in there, he'll tell you abour veemon.
After that you have to go to wind praire and talk to veemon, he'll enter in the florest and you have to find him. I find him a little down from where you start, I dont know if him chances his location, but you cant see him, his behind a tree.
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